Musings on the Steampunk genre, and its Detractors
As
the Charles Stross antipope pieces (http://www.antipope.org/charlie/blog-static/2010/10/the-hard-edge-of-empire.html, http://www.antipope.org/charlie/blog-static/2010/11/a-zeppelin-wearing-a-top-hat-s.html) concerning Steampunk have reared
their ugly heads again in various places across the internet, largely
sending Steampunks into fits of disgust or boredom, I thought I’d
try to throw some light on possible reasons why and try to get to the
bottom of the reaction that Stross and various other writers have to
the Steampunk genre (which is what they’re responding to, I’d
imagine that most of them haven’t even heard of the subculture or
have no opinion on it one way or another).
The
first issue seems to be one of classification, Steampunk is certainly
fantastic fiction but it differs from its parent, Cyberpunk, in that
whilst that genre is a certainly a form of science fiction (albeit
one that resembles noir crime fiction spliced with advanced
technology in a dystopian tomorrow), Steampunk isn’t; in fact in
many ways it can’t be. It isn’t hard SF because the technology
it details is so fantastical or anachronistic that the question of
how “true” it is to science simply doesn’t apply. At the same
time it isn't soft SF because there’s never seems to be any real attempt to
explore how the technology affects the world around it.
Rather, like High Fantasy, the genre normally uses technology as a trope, to mesh things together, like dragons and castles (quite why anyone would build a castle when the enemy might have the capacity to fly is beyond me but it’s a standard Fantasy trope that says “accept me and move on, or you’re stopping your enjoyment of the story”). The same seems to be true of steampunk, we have to accept that the impossible, wonderful technology exists, works and then has very little effect on domestic society and move on.
Rather, like High Fantasy, the genre normally uses technology as a trope, to mesh things together, like dragons and castles (quite why anyone would build a castle when the enemy might have the capacity to fly is beyond me but it’s a standard Fantasy trope that says “accept me and move on, or you’re stopping your enjoyment of the story”). The same seems to be true of steampunk, we have to accept that the impossible, wonderful technology exists, works and then has very little effect on domestic society and move on.
In
the case of Steampunk fiction it’s impossible to write it in a soft
SF fashion because if technology is allowed to change society, say
automata take over the dangerous tasks at a factory or mine, or
airship travel becomes cheap enough for almost anyone to use it, then
it begins to undermine the very Victorian society the setting relies
upon. This is obviously more of a problem for world building than it
is for the actual telling of the story, but it does demonstrate a
problem: Steampunk relies on technology as its defining aspect, but
it’s necessary to keep access to the technology limited or unique
or you risk killing the goose that lays the golden eggs because your
world will move away from the status quo of history to being
something else. Part of the fun, and frustration, is trying to think
of domestic technology that won’t completely upset the applecart.
Despite this the genre is incredibly flexible, provided the stove
pipe hats, bustles and all the rest of it are maintained.
Another
facet of this is that the genre has changed over the years. Back at
the beginning, at the end of Seventies the genre was far harsher,
more in line with Cyberpunk’s ethos (in fact it could be argued
that at that time it was
Cyberpunk,
only set in the Victorian period). Over time the genre has changed;
to an extent it’s mellowed and, as the subculture has grown up, the
fiction has adapted to become more celebratory. It’s picked up
aspects of outside genres, urban fantasy in particular, which
whilst that’s no bad thing means that Steampunk is much more of a
hybrid beast than it was back in the early days. Another thing to
consider is that genre has become extremely popular, something which
always means that publishers push more books out. One of
the points that Stross makes is that these waves of books will
inevitably affect the quality and vision of the fiction published,
something that’s hard to disagree with.
Turning
to politics, it’s important to remember that Stross, and a lot of
other detractors, are left wing, and that Socialism, Communism and
other aspects of progressive politics (which means anything other
than Conservatism – which was a very different beast to what passes
for it today, having largely adopted classic liberalism's clothes) grew up in opposition to the ideas that were touted as
great during the 19th
Century. The philosophies that Marx, Engels and others created were
opposed to Empire and its abuses (and no matter what the history taught in school tells us there were
abuses: http://www.monbiot.com/2012/04/23/dark-hearts/), the appalling working conditions many people suffered and
the demonisation of the poor, the treatment of women and the mad etc,
etc ad infinitum, which are matters of public record. This obviously
overlooks a great deal of the good things, the technological
developments and social changes that came about as a result of
urbanisation (which arguably paved the way to the formation the
Labour party and the changes that came about in the early 20th
Century… like universal suffrage), just as it seems the enthusiasts
are ignoring the dark side of the period, which is probably accounts
for the relatively small numbers of urchins and chimney sweeps in the
community. Given this context perhaps it’s more understandable why
there are raised eyebrows from leftwing authors to the vast wave of Steampunk fiction we’re
seeing produced.
Of course the problem that arises from the detractors' position is that if, as I believe, Steampunk is fantasy, albeit of an industrial nature, it has about much bearing on reality as superheroes do on law and order strategies around the world and there's about as much in getting into a hissy fit about it as there is superhero physics. The genre's advantage is that it's incredibly flexible as long as it doesn't egregiously break its Zeitgeist, and I feel that that is the only rule that governs the subgenre.
Perhaps Jonathan Green, the author of the Pax Britannia series is the most accurate when he describes Steampunk as science fantasy, but I have a feeling that this a debate that will rumble on and on.
Perhaps Jonathan Green, the author of the Pax Britannia series is the most accurate when he describes Steampunk as science fantasy, but I have a feeling that this a debate that will rumble on and on.
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