Werewolf is occupying my thoughts a bit at present, and I thought I'd dive a little into the different parts of the setting I like and how it manifests in the game. This will include setting information, Tribes, Auspices, Breeds, and Gifts, as a bit of a tour de force for the things I think are cool. I want to say before I begin, I don't have a beef with any part of the setting (aside from some of the totem spirits, particularly those that are a bit... stereotypically New Age), so these are a) my opinions and b) just because I don't love something doesn't mean I hate it. I must admit that I'm assuming that the reader knows the setting but if you don't, here's a wee glossary for your information: Garou - Werewolf (derived from the French, Loup Garou) Gifts - Magic powers Pentex - Big nasty corporation Umbra - Spirit World Renown - Divided into Glory, Honour and Wisdom, Renown is the earned through behaving properly and can be lost as easily as its gaze. R...