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Showing posts from July, 2023

Favourite Song

Years ago, I used to post five songs I liked on a Friday, and well, didn't keep it going because I tend to be quite forgetful about maintaining this blog. I wanted to share a song today that I love and that always speaks to me on a deep level. It often makes me want to cry, but at the same time, I find it uplifting.  It showcases the energy I want to put into the world most of the time because I'm conscious of how hard most of us have it, and how hurt many of us are once we reach past the superficial. In a world that seems so obsessed with rushing from place to place, where "facts don't care about your feelings" when in truth feelings are what drives most of us, it feels ever more important to stop and be kind.  I don't know if I always succeed in doing this, but I hope I do. Lyrics History's been leaning on me lately I can feel the future breathing down my neck And all the things I thought were true When I was young, and you were too Turned out to be brok...

Coda

 Or how I'm feeling today.  I hope you don't feel this way too.  Coda by Dorothy Parker There's little in taking or giving, There's little in water or wine; This living, this living, this living Was never a project of mine. Oh, hard is the struggle, and sparse is The gain of the one at the top, For art is a form of catharsis, And love is a permanent flop, And work is the province of cattle, And rest's for a clam in a shell, So I'm thinking of throwing the battle- Would you kindly direct me to hell?

Age of Sigmar: Soulbound and ChatGPT

 Hi,  So, I got this game a while ago, but haven't played it. A few months ago I started looking at it properly and looking for a way to start writing something I wanted to run - unfortunately, I bounced off the Great Parch. I just didn't feel it was real, somehow (I mean, obviously it's not, but it feels like it lacked the character that abounds in the Old World setting for Warhammer Fantasy Roleplay). With that in mind, I asked ChatGPT about making me a spine for an adventure and it provided something about a haunted house. So far, so Call of Cthulhu, really, but it was decent enough. I asked for a sequel, and then a sequel to the sequel - specifying that I wanted the third adventure to involve pirates.  The LLM did its job, and it was an interesting opportunity to play around with that and the Age of Sigmar, so I asked it to start building this city - Greyhaven. It was an interesting experiment, though probably not one I'll repeat too often. The AI was usually able t...