Skip to main content

DC's Illuminati

For two comics universes that are in many ways very different, Marvel and DC are actually pretty similar in the teams they have. You have the misfits team, the team that's more like a family, and the big hitters, along with the inevitable teen teams. One group that stands out is the Illuminati, Marvel's think tank of big brains created by Brian Michael Bendis in 2005. He presented a shadow history of very powerful characters taking steps to make sure that the milestone events of the Marvel Universe didn't happen again, interfering in the wake of the Kree/Skrull war and the first Secret Wars. They also shot the Hulk into space so, you know, it's not all good (even if Planet Hulk is an amazing arc and the animated film is very good).

Image result for New Avengers comic Jonathan Hickman
Made up of Iron Man, Mr. Fantastic, Professor X, Namor, Dr. Strange, and Black Bolt, the group represents almost every part of the Marvel Universe (I think only the Eternals are left out) and are almost unarguably the most powerful members of their requisite communities. A new version of the team was created by Black Panther, under Jonathan Hickman's skillful Avengers run, with a similar membership.



There is no equivalent to this group in DC's universe. Jonathan Hickman's run on New Avengers gave readers a snapshot of what a DC version might look like but... I'm not convinced by the group he assembled, if only because it had a Superman equivalent among its ranks, and the secretive nature of the Illuminati seems at odds with the Man of Steel's way of doing things. If it were up to me, I wouldn't put him in there at all...

So who should be there?


Let's start with Batman. He's an everyman (sort of), the best detective on the planet, and not above going off the books to get things done. He's a link to the JLA and provides a good lot of brain power. Also, this is the guy who comes up with plans within plans to fight villains and has contingencies for if his friends go off the rails...

Next up, Queen Hippolyta of the Amazons, leading one of Earth's most advanced and secretive groups she would be ideally placed to resume her Wonder Woman role (from World War 2) .

Another Queen gets added next, Queen Mera of Atlantis, pulling strings behind her husband's back and running with dark and dirty types to maintain his kingdom might well be her style.

Green Lantern... by which I mean Alan Scott should get a seat too. Aside from being a powerhouse, he's another link to the Justice Society and represents the older heroes better than Hippolyta.

Amanda Waller... yes that Waller, the one from the Suicide Squad and the DC's Queen Bitch. She has to be at this table, if only because she's hugely influential behind the scenes.

Lastly (because it would be wrong to go over six members), we need a mystic, and I think that means Dr. Fate, as the DC Universe's answer to Dr. Strange.

The only other character I would add would be the Martian Manhunter, because of his link to space.

I think that covers all the bases, but I'm not sure. I'm assuming that the Wildstorm characters are out of the picture at DC for the foreseeable future,so have left them out.

Comments

Popular posts from this blog

Surviving and Thriving in the Urban World of Darkness: A Guide for Garou

 Welcome to the blog, or welcome back if you're a regular reader. Thanks for stopping by. This is Shores of Night. On Sundays we talk about Werewolf: the Apocalypse , White Wolf's eco-horror roleplaying game. I talk about things within the game that interest me, explore areas which I think need to be considered, and sometimes try to make stuff.  Apologies for missing last week, life got in the way. I'm finding things a bit hard at present because I'm consuming too much news content and even though I'm in the UK, current events in the US are weighing heavily on my mind. It feels like life has become that much more difficult and, in the themes of Werewolf, that what's happening will only lead to the planet suffering more. It feels like our cities will become darker and less pleasant too, though perhaps not to the extent that they would be in the World of Darkness. At least we can be relatively sure that what's happening in the "real world" (if such a...

101 Changeling: the Dreaming Story Seeds

I've put together 101 Story Seeds for Changeling the Dreaming which is free to anyone to use for their Changeling Chronicles.. You can find it as a PDF download here: 101 Changeling the Dreaming Story Seeds . I've detailed possible subplots for the game, the same as I did with Hellfrost. The thing I should say before you go a-scrolling, is that some of the plot lines are for adult gamers, be that because they deal with adult subjects or because they're the sort of things that are a bit more to do with planning and so on. I'm planning to put together a Changeling micro setting, set at a campus university, please let know if that would be of interest. Changeling the Dreaming, Kithain and other official game terms are copyright White Wolf Games (1995), while original characters are copyright of Steve Cotterill (2018) Permission is given to use original characters for home use. 101 Changeling the Dreaming Story Seeds Mean: Some of the Kithain ar...

The Traveller's Guide to the Umbra

 Welcome back, or if you're here for the first time, then hello. These blog posts are dedicated to the roleplaying game Werewolf: The Apocalypse , one of my favourite games. They're intended to form a primer for the game, to explain it to potential new players. Most of what I've written has been tagged with the Werewolf label, and I'm working to ensure everything I've published for the game here has the tag.  This week, we're returning to the mysterious spirit world, the Umbra, to discuss travel and survival. Last time we got a basic idea of the part of the Umbra werewolves interact with the most (there are other realms, but those appear in Mage: The Ascension and Wraith: The Oblivion far more than in Werewolf, and can be challenging for the Garou to visit, so I'm only going to cover them if it's requested. This content is designed for the 20th Anniversary Edition of Werewolf, which is what I'm sticking with. Apologies if you're a 5th Edition f...